celebkiriedhel:

immlegacy:

There’s no combat system in sims so using mods that provide weapons with poor animation to kill someone makes no sense in my opinion. That’s what I mean. Sorry I’m not a fan of Sims 1 and sandbox games. I don’t play games with no goal system, and sims still have wants and lifetime wishes. I like challenges in this game like reaching level 10 with business or having 0 simoleons when my sims move in or building your own neighborhood from scratch. It’s more like financial strategy to me.

Hey Imme. The thing about Sims because it is a sandbox game, is that you can concentrate on anything you like. That means if you want to focus on goals you can, and if you want to set challenges you can. And if you want to build hoods from scratch - you can! And they are ALL valid ways of playing the Sims, and I for one am not dissing people however they want to play the game.
What I AM saying is that feeling ashamed for enjoying a game just because it doesn’t measure up to someone else’s standards is a very sad thing, and it’s a limiting thing where there doesn’t need to be a limit. You love shoot-em-ups, then enjoy shoot-em-ups, you love sims, then enjoy sims, you love quest and goal-oriented games? then enjoy quests! You love killing Sims? Then enjoy killing sims! (One day I will re-do Morticia and her house of death).
A game should be judged on how much you enjoy it, not on whether it conforms to someone else’s ideas of a what a ‘real game’ is, or whether it’s a ‘worthwhile’ use of time.
It’s fairly easy to add things to the Sims - SimSlice’s Sim-City hack in Sims 1, Life Stories - and adding quests like  Fury’s hood in the N99 Forum Pack, or TSR Challenges - they’ve all been ways that we can add to the Sims. Which makes it awesome to me. That’s all I meant by the weapons thing - Sims is open-ended and so lots of things can be added to it. All it takes is creativity and imagination and lots and lots of patience. :)
If you enjoy the Sims then don’t feel you need to be embarrassed by it. If you’re not enjoying it … then you need to do something you do enjoy. The important thing is to do what you enjoy, and feel good about having some fun. Not like it’s some dark little secret that all your cooler friends will diss you for.
There are enough closets in the world to come out of, without buying new ones.

Hi Kiri. I agree with most of what you said but there’s a few things that you seem to be missing from my previous posts. Most of the open-world games are sandboxes but it doesn’t mean you can play them differently than the game mechanics allows you. You can’t build mansions in Saints Row neither you can have a real FPS scene in sims. We can only do what game suggest us. If it suggests us 3rd or 1st person view primarily focused on your moving character then it will always be like this. That’s what I’m saying. There’s still a lot of things that can be added in game but they should match the gameplay. If there’s an open room for quests I see nothing wrong with adding a few more. They already exist in this game in some form from the beginning. Maybe you never paid attention on it?
I’m not ashamed to be a simmer but I don’t feel the need to tell anyone about it. Sims community differs quite a lot from the other type of game communities basically because it’s a very unique type of game. I already mentioned 3 things that tells sims apart from any other game. Say, you play type of games where you can use a weapon, so you talk to your friend who likes these kind of games too, and you both have a super long fascinating conversation about how some missions were fun and some weren’t or what choice you made and how it played out. Same goes to quest type of games, rpgs etc. Now let’s say you’re simmer and you want to discuss it with a person who never played this game. You have a pretty different type of conversation this time. The majority of gamers have no idea what’s in this game and you either end up having awkward pauses between you trying to describe this game as quickly as possible and your friend asking you some stupid questions like “You said there’s aliens in this game. Can you kill ‘em?” or, like you said before, you try to push it and give your friend a lecture about what this game is. Well, there’s not so many people who like lecturing someone, and many of us doesn’t have enough patience to listen to someone talking about the game we would never play in our life. It depends of course. I’m not saying you can’t have a decent conversation about the sims with a non simmer person at all. I’m just talking about the way this conversation goes in most cases.

celebkiriedhel:

immlegacy:

There’s no combat system in sims so using mods that provide weapons with poor animation to kill someone makes no sense in my opinion. That’s what I mean. Sorry I’m not a fan of Sims 1 and sandbox games. I don’t play games with no goal system, and sims still have wants and lifetime wishes. I like challenges in this game like reaching level 10 with business or having 0 simoleons when my sims move in or building your own neighborhood from scratch. It’s more like financial strategy to me.

Hey Imme. The thing about Sims because it is a sandbox game, is that you can concentrate on anything you like. That means if you want to focus on goals you can, and if you want to set challenges you can. And if you want to build hoods from scratch - you can! And they are ALL valid ways of playing the Sims, and I for one am not dissing people however they want to play the game.

What I AM saying is that feeling ashamed for enjoying a game just because it doesn’t measure up to someone else’s standards is a very sad thing, and it’s a limiting thing where there doesn’t need to be a limit. You love shoot-em-ups, then enjoy shoot-em-ups, you love sims, then enjoy sims, you love quest and goal-oriented games? then enjoy quests! You love killing Sims? Then enjoy killing sims! (One day I will re-do Morticia and her house of death).

A game should be judged on how much you enjoy it, not on whether it conforms to someone else’s ideas of a what a ‘real game’ is, or whether it’s a ‘worthwhile’ use of time.

It’s fairly easy to add things to the Sims - SimSlice’s Sim-City hack in Sims 1, Life Stories - and adding quests like  Fury’s hood in the N99 Forum Pack, or TSR Challenges - they’ve all been ways that we can add to the Sims. Which makes it awesome to me. That’s all I meant by the weapons thing - Sims is open-ended and so lots of things can be added to it. All it takes is creativity and imagination and lots and lots of patience. :)

If you enjoy the Sims then don’t feel you need to be embarrassed by it. If you’re not enjoying it … then you need to do something you do enjoy. The important thing is to do what you enjoy, and feel good about having some fun. Not like it’s some dark little secret that all your cooler friends will diss you for.

There are enough closets in the world to come out of, without buying new ones.

Hi Kiri. I agree with most of what you said but there’s a few things that you seem to be missing from my previous posts. Most of the open-world games are sandboxes but it doesn’t mean you can play them differently than the game mechanics allows you. You can’t build mansions in Saints Row neither you can have a real FPS scene in sims. We can only do what game suggest us. If it suggests us 3rd or 1st person view primarily focused on your moving character then it will always be like this. That’s what I’m saying. There’s still a lot of things that can be added in game but they should match the gameplay. If there’s an open room for quests I see nothing wrong with adding a few more. They already exist in this game in some form from the beginning. Maybe you never paid attention on it?

I’m not ashamed to be a simmer but I don’t feel the need to tell anyone about it. Sims community differs quite a lot from the other type of game communities basically because it’s a very unique type of game. I already mentioned 3 things that tells sims apart from any other game. Say, you play type of games where you can use a weapon, so you talk to your friend who likes these kind of games too, and you both have a super long fascinating conversation about how some missions were fun and some weren’t or what choice you made and how it played out. Same goes to quest type of games, rpgs etc. Now let’s say you’re simmer and you want to discuss it with a person who never played this game. You have a pretty different type of conversation this time. The majority of gamers have no idea what’s in this game and you either end up having awkward pauses between you trying to describe this game as quickly as possible and your friend asking you some stupid questions like “You said there’s aliens in this game. Can you kill ‘em?” or, like you said before, you try to push it and give your friend a lecture about what this game is. Well, there’s not so many people who like lecturing someone, and many of us doesn’t have enough patience to listen to someone talking about the game we would never play in our life. It depends of course. I’m not saying you can’t have a decent conversation about the sims with a non simmer person at all. I’m just talking about the way this conversation goes in most cases.

Reblogged from Kiri's Stuff
celebkiriedhel:


No. 1 - Being embarassed about who you are, and what you like gets easier as you get old. To be honest, if someone tells me that Sims is a stupid game,  I give them an hour’s lecture on why Sims is awesome. They don’t say it a second time. :) At 52, I don’t really give a shit about what other people think about how I spend my time. Life is too short, and there are WAY too many other things to be giving a shit about. You might  feel like you have all the time in the world when you’re younger, and that other people’s opinions are important to your self esteem. But let me tell you - I’ve learnt the hard way, that what other people think about you doesn’t matter a damn. And life goes faster and faster as you get old, and you have less time to do the things that make your heart sing. So let it sing.
No. 2 - Sims is a sandbox game (putting aside the mess that EA has been making of it in the last 5-6 years). It’s not a game that needs an inbuilt storyline or quests - the whole point of it is that you have toys in your sandbox and it’s your imagination that makes it wonderful. Because of that we have people being creative and making epic stories, and learning things and enjoying things simply because of the Sims. We have community drama for the people who like drama. We have building for the people who like building, we have so many things with the sims that it’s epic. Oh and BTW, we do have the ability to kill people with weapons if that’s where you want to go. Check out Simwardrobe.com site for the weapons of destruction. But we have way more things to do than just follow orders to achieve some sort of arbitrary goal. We can set our own arbitrary goals! :D
Summary for the people who don’t want to read:
Sims are awesome. People are not. Don’t stop yourself from doing something you love because of other people. You will regret it later. If people don’t love you for who you are, then they don’t love you.

There’s no combat system in sims so using mods that provide weapons with poor animation to kill someone makes no sense in my opinion. That’s what I mean. Sorry I’m not a fan of Sims 1 and sandbox games. I don’t play games with no goal system, and sims still have wants and lifetime wishes. I like challenges in this game like reaching level 10 with business or having 0 simoleons when my sims move in or building your own neighborhood from scratch. It’s more like financial strategy to me.

celebkiriedhel:

No. 1 - Being embarassed about who you are, and what you like gets easier as you get old. To be honest, if someone tells me that Sims is a stupid game,  I give them an hour’s lecture on why Sims is awesome. They don’t say it a second time. :) At 52, I don’t really give a shit about what other people think about how I spend my time. Life is too short, and there are WAY too many other things to be giving a shit about. You might  feel like you have all the time in the world when you’re younger, and that other people’s opinions are important to your self esteem. But let me tell you - I’ve learnt the hard way, that what other people think about you doesn’t matter a damn. And life goes faster and faster as you get old, and you have less time to do the things that make your heart sing. So let it sing.

No. 2 - Sims is a sandbox game (putting aside the mess that EA has been making of it in the last 5-6 years). It’s not a game that needs an inbuilt storyline or quests - the whole point of it is that you have toys in your sandbox and it’s your imagination that makes it wonderful. Because of that we have people being creative and making epic stories, and learning things and enjoying things simply because of the Sims. We have community drama for the people who like drama. We have building for the people who like building, we have so many things with the sims that it’s epic. Oh and BTW, we do have the ability to kill people with weapons if that’s where you want to go. Check out Simwardrobe.com site for the weapons of destruction. But we have way more things to do than just follow orders to achieve some sort of arbitrary goal. We can set our own arbitrary goals! :D

Summary for the people who don’t want to read:

Sims are awesome. People are not. Don’t stop yourself from doing something you love because of other people. You will regret it later. If people don’t love you for who you are, then they don’t love you.

There’s no combat system in sims so using mods that provide weapons with poor animation to kill someone makes no sense in my opinion. That’s what I mean. Sorry I’m not a fan of Sims 1 and sandbox games. I don’t play games with no goal system, and sims still have wants and lifetime wishes. I like challenges in this game like reaching level 10 with business or having 0 simoleons when my sims move in or building your own neighborhood from scratch. It’s more like financial strategy to me.

Reblogged from Kiri's Stuff
Tags: sims 2 ts2
simsconfessions:

I’m honestly embarrassed about being a simmer, I don’t want anyone to know. I feel like my parents think it’s just stupid and I’m just a geek or something.

I don’t care about what my mom would say because she’s never happy about the things I like but I totally wouldn’t tell anyone that I play sims in the first place. It’s a little embarrassing and always comes in a form of confession because people think that this isn’t a good game. The fact is most of the gamers think that it’s a really stupid one where you constantly feed someone and see them taking pee 10 times a day. This game essentially lacks three basic things - the ability to kill someone by weapon, hunting and long interesting quests/storyline, and really tasks like “read this book to get a promotion/tell 3 jokes to unlock party achievement” are there to only prove this point. It gives you a lot of other possibilities but apparently most gamers need at least one of the basics to be properly presented in game. I agree with them at some point. However we don’t need hunting or shooting in this game (well, some of us may do want it:D) but a little bit more advanced challenges like the business one in ts2 would be great. The game has its ups and downs so as every other game do. Look at all this rage about first-person shooters being nothing more but constant firefights with no story or mmo with pay-to-win system or rpgs becoming more and more action-like. At the end of the day all that matters is how this game makes you feel not about what it makes others think of you. If it doesn’t make you feel bored then consider it a nice game and keep on playing it. 

simsconfessions:

I’m honestly embarrassed about being a simmer, I don’t want anyone to know. I feel like my parents think it’s just stupid and I’m just a geek or something.

I don’t care about what my mom would say because she’s never happy about the things I like but I totally wouldn’t tell anyone that I play sims in the first place. It’s a little embarrassing and always comes in a form of confession because people think that this isn’t a good game. The fact is most of the gamers think that it’s a really stupid one where you constantly feed someone and see them taking pee 10 times a day. This game essentially lacks three basic things - the ability to kill someone by weapon, hunting and long interesting quests/storyline, and really tasks like “read this book to get a promotion/tell 3 jokes to unlock party achievement” are there to only prove this point. It gives you a lot of other possibilities but apparently most gamers need at least one of the basics to be properly presented in game. I agree with them at some point. However we don’t need hunting or shooting in this game (well, some of us may do want it:D) but a little bit more advanced challenges like the business one in ts2 would be great. The game has its ups and downs so as every other game do. Look at all this rage about first-person shooters being nothing more but constant firefights with no story or mmo with pay-to-win system or rpgs becoming more and more action-like. At the end of the day all that matters is how this game makes you feel not about what it makes others think of you. If it doesn’t make you feel bored then consider it a nice game and keep on playing it. 

Reblogged from Sims Confessions
Tags: ts2 sims 2 random

Adjusting the brightness without ruining original shadows

I want to share with you a little trick that I usually do with my pictures. The first thing I always start my editing with is making sure my picture has proper lighting. It can be little tricky to lighten it up in photoshop. Some people just dublicate layer and set blending to Screen but it ruins the original tonal contrast way too much to my taste. I always wanted to give it enough light but without ruining original shadows, and I experimented with plugins and tools a lot. I found a simple way to adjust the brightness. Basically it’s just 3 steps.

  • Duplicate the layer 3 times (press Ctrl+J)
  • Set the top leyer’s blending to Screen, the following one’s to Difference and the third one’s to Screen. So you have Screen-Difference-Screen combination of 3 layers with original one at the end.
  • Adjust the opacity of the bottom Screen layer to your taste.

I hope that helps!

well, my sim dies in that creepy House of Fallen Trees for a second time. None of my sims has ever died while I was testing something. Well, usually I play it third speed when I test things but I do pay attention on their needs. There’s definitely something about that house. :D I like how it changes lighting at night. Grim looks so dark in this house.

well, my sim dies in that creepy House of Fallen Trees for a second time. None of my sims has ever died while I was testing something. Well, usually I play it third speed when I test things but I do pay attention on their needs. There’s definitely something about that house. :D I like how it changes lighting at night. Grim looks so dark in this house.

Tags: sims 2 ts2 random
Tags: ts2 sims 2 wip
the sky looks really good especially with twikki island beaches but it looks kind of too bright with dark themed lots like graveyards or mansions. gotta reduce the brightness for at least 3 of my recolors

the sky looks really good especially with twikki island beaches but it looks kind of too bright with dark themed lots like graveyards or mansions. gotta reduce the brightness for at least 3 of my recolors

Tags: ts2 sims 2 wip

Finally got an idea how I should edit txmt for the sky textures.

Tags: random